1999

Zipangu Jima: Unmei ha Saikoro ga Kimeru!?

Act Studio · 1999
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The main object of this history-based simulation board game is to control as many battle positions as possible. Procurement of all necessary resources is ultimately determined by a roll of the dice. Use the resources allotted to you to build roads and castles, or to strengthen your military. Instead of a good war strategy, your management of resources is what actually determines whether you win or lose.

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